Hidden Folks is the characteristic “Where’s Waldo?” that you need to play.

Can you imagine a bunch of people staring at a super detailed black and white animated drawing on a screen, searching for tiny characters that look alike. You’ll probably have these people zoning out to the mesmerizing and interactive environment of the game and are a bit too willing to find the characters. That’s the kind of impact Hidden Folks already has before its release.

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Screenshot of Hidden Folks by Adriaan de Jongh and Sylvain Tegroeg.

Hidden Folks is created by game designer Adriaan de Jongh (known from Bounden) and illustrator Sylvain Tegroeg. The highly interactive puzzle game will keep the people in their flow while solving puzzles and discovering new aspects in its minimalistic and delicate world. In order to solve the puzzles you will be needing to move objects and play around with the environment to find the tiny folks.

 

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Devs playing Hidden Folks at the 5th edition of playdev.club

Hidden Folks takes the concept of ‘Where’s Waldo’ to a much higher level considering that the lack of color is one of the challenging aspects in the game. Meaning that you will not be looking for a evident character with a red and white striped shirt, you’ll have to deal with minimalistic characteristics that are quite the challenge. But that won’t make the game any less fun, promise. The game is ruled by different themes such as forests, cities, factories and farms, you name it!
Keep an eye on the website of this gem that’s coming to iOS, Steam and Apple TV in February, seems like the perfect occasion to play the game with your loved ones!

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